Transponder

B C D E H I T

Back Room Dealings

After the Rebel fleet drops out of hyperspace, the Porgatu flies to the flagship where the party gets their reward and has an interesting talk with General Syndulla. They’re commissioned as Rebel agents and given their first mission. They break from the fleet and fly off to Ambria where Kantarra contacts Gwar and arranges for a rendezvous where the party now is on “The Back Room,” a space station orbiting Ambria III. As they wait, Kantarra and Cheebs visit a weapons shop.

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Corellian Engineering Corporation

One of the three largest starship manufacturers in the galaxy, Corellian Engineering Corporation (CEC) produces a wide range of starships largely focused on the civilian and commercial markets. A vertically integrated, full-service starship manufacturer, CEC also produces starship avionics and navigation systems, weapons systems, escape pods, transponder equipment, and propulsion and hyperspace drive systems available

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Deus ex machinis

C4-BL3 & Cheebs extricate themselves from the Thrifty’s clearing and get away clean, thanks to the droideka’s covering fire … and the sudden appearance of Kiarra’s ship overhead. Seeing the Imperial assault ship lift off, they double back for a quick parts raid on the Thrifty. Returning to the Porgatu, they finish hyperdrive repairs and start fixing the hatch & droideka while C4-BL3 deploys his droid listening array to stay on alert.

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Eta 2c Actis Class Starfighter

The Kuat Systems Engineering Eta 2c Actis Class Starfighter is a heavily customized variant of the Jedi Order Eta 2 Actis interceptor. Although visually similar to the prototype Eta 3 Nebulous Class medium starfighter/interceptor, the Eta 2c is a catch-all for the wide range of racing craft constructed from scrapped Eta 2 light interceptors. Contracts

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Hard Work Between Jobs

The party performs all their planned repairs and upgrades themselves at Kirian Shipworks. The party seeks a buyer for their illicit cargo of battledroids but balks, getting a bad vibe from the interested party. Vaha Nacc advises them regarding ship registrations and updates and gives them details on their next Kirian Shipworks mission. Kantarra also lines up a potential job further rimward.

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Into the Maelstrom

Cruising toward the asteroid belt, the crew builds a makeshift decoy. Entering the belt, their sensors are wiped out, the decoy doesn’t seem to trigger any reaction, and they lose track of it. Groping blindly, the Porgatu suddenly passes through a magnetic field and discovers a blasted Imperial base inside. They are bounced by 3 strange TIE designs, but they use their new weaponry to good effect and blast all three. Suddenly a hulking ghost ship appears and catches them in a tractor beam.

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The Crater

2 ABY – 06 Echo – 28 Zheliday (Ktil). The party (less R3-M3) takes stock of their situation, scrounges the battle site and the other wrecked shuttle, and flees the scene. Finding refuge in an eons-old impact crater, the group discusses options and plans to repair the ship. Kantarra has other ideas, however. Having ascertained

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The KonGar Salvage Raid, part 1

Finishing their repairs, the party lifts off in the refurbished Porgatu and jumps to Pirin without incident. They’re cleared to land at the abandoned KonGar facility on the far side of the depressed industrial wreck of a planet. Exploration and select looting ensues, interrupted only by a hungry nexu that takes a small bite out of Kantarra.

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