Quick Exit

2 ABY – 06 Echo – 18 Zheliday (Salliche). As Imperial forces move upon the city, the Green  casually leaves port but encounters a bit more than the party expected.

The Green lifts off from the 's surface and enters into a holding orbit as instructed by Salliche control. The space around the is filled with an array of Imperial Lambda shuttles and TIE fighters, which appear insignificant to the looming presence of an Imperial and a single  Class  — but not the presence of the Casisto.

Nervously, the party waits for clearance. Ships adjacent to the Green that arrived later are systematically cleared, but suspiciously the party's little shuttle is held until it is the only ship in the holding pattern. Tension rises as the party awaits its departure clearance for .

Moments later the crew is commanded to approach the Imperial and prepare for boarding. positions the Green on an arcing intercept vector with the and then punches the sunlight engines to rapidly accelerate clear of the capital ship. Immediately, four TIE fighters descend on the shuttle: two from the port side and two aft. Although well out of range, the TIEs fire warning blasts across the Green 's bow. Undeterred, remains locked on his hyperspace jump plan and stays out of range of the 's .

Kantarra preps the weapons systems to return fire. swings the assault craft to confuse the TIEs targeting systems and pushes the ship's now archaic inertial dampers to the limit. Crashing and thrashing of gear and equipment can be heard emanating from the main deck below. R3-M3 (Remme) is not happy with what is happening to her ship, but she's been through worse before.

Just as two of the TIEs pull within effective firing range, the Green slips into hyperspace on its way to  never to be seen again, while the Intrepid Porg finds itself on a path to the Tirahnn System.