Ancient

A B C D E G L M N O P Q S T U W
Ta Th To

The Back Room

Located in orbit around Ambria III, The Back Room is an ancient spaceport that once served as the transfer point between surface mining operations and out system transport. No longer serving that purpose, it is now a private outpost in a largely forgotten system that serves as a waypoint, refueling and supply outpost for traders and […]

The Back Room Read More »

The Complex

2 ABY – 06 Echo – 13 Zheliday (Tython). Arriving at the site, the party is surprised to find that there’s more than a temple — it is an entire complex of buildings hidden under the forest and jungle canopy. With so much ground to cover, the party splits with Lorik exploring what appears to

The Complex Read More »

The Crater

2 ABY – 06 Echo – 28 Zheliday (Ktil). The party (less R3-M3) takes stock of their situation, scrounges the battle site and the other wrecked shuttle, and flees the scene. Finding refuge in an eons-old impact crater, the group discusses options and plans to repair the ship. Kantarra has other ideas, however. Having ascertained

The Crater Read More »

The Recovery

2 ABY – 06 Echo – 13 Zheliday (Tython). R3-M3 (Remme) lands the Green Phoenix in the clearing and the party quickly climbs aboard. A trail of smoke can be seen in the sky from the Gamma Class ATR-6 Assault Transport indicating a possible solid explosion from Cheebs’ improvised grenade. The Green Phoenix needs a place to hide. Cheebs,

The Recovery Read More »

The Temple

2 ABY – 06 Echo – 30 Primeday (Ktil). Following an uneventful first day of repairs (working on the hyperdrive with C4-BL3), Cheebs decides to go explore the area Kantarra found across the crater from their ship. He was very curious why one side of the Jedi holocron (which he’d been attempting to open, to

The Temple Read More »