Cargo

B C G H K L M N R T U

The Acquisition

2 ABY – 06 Echo – 04 Benduday (Nar Shaddaa). Cheebs and Kantarra explore the area around the cargo port. The afternoon finds them at the “Monkey Lizard Garage” where Mitch lines them up with a speeder bike and sidecar. Free of speeder taxis, the pair travels to the “Dragon & Blurrg” for drinks whereby […]

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The Back Room

Located in orbit around Ambria III, The Back Room is an ancient spaceport that once served as the transfer point between surface mining operations and out system transport. No longer serving that purpose, it is now a private outpost in a largely forgotten system that serves as a waypoint, refueling and supply outpost for traders and

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The Business

2 ABY – 06 Echo – 18 Zheliday (Salliche). While Cheebs tends to the ship and dives deeper into what they’ve learned since Tython, Kantarra jumps on the speeder bike to take care of her business on the planet. Earlier, Cheebs discovered that the recovered Ubese helmet had a number of gadgets embedded into it including

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The Crater

2 ABY – 06 Echo – 28 Zheliday (Ktil). The party (less R3-M3) takes stock of their situation, scrounges the battle site and the other wrecked shuttle, and flees the scene. Finding refuge in an eons-old impact crater, the group discusses options and plans to repair the ship. Kantarra has other ideas, however. Having ascertained

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The Disaster

2 ABY – 06 Echo – 28 Zheliday (Ktil). Unknown military assailants ambush the Green Phoenix (Intrepid Porg) as the party lands on Ktil to investigate the burning hulk of the missing Nu Shuttle. As the Green Phoenix lands on the surface, what appeared initially as a single escape pod on the scanner transforms into a

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The Exchange

2 ABY – 06 Echo – 03 Zheliday (Nar Shaddaa). The Green Phoenix lands on Nar Shaddaa and cargo negotiations begin. The platform master, a Gank, attempts to take advantage of the party but to no avail. Cheebs, Kantarra and Remme stand their ground, but Remme seems to have something a bit more to finish with the

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The Falconer

Arya faces the perilous task of loading special cargo onto The Falconer freighter under the Empire’s watchful eye. Protecting Leia and their mission is paramount.

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The Hunters

2 ABY – 06 Echo – 09 Benduday (Corellia). The Green Phoenix arrives on Corellia and the party begins the task of unloading the ship. Kantarra meets up with an old friend outside of the Financial District of Coronet City and finds a lead for some agricultural cargo near Tython. Upon her return to the ship, she spots a

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The Importance of Cargo

2 ABY – 06 Echo – 17 Taungday (Salliche). With a cargo of prototype agromech droids for the Industrial Development division of the Salliche Agricultural Corporation, Ban-San Transport and Green Phoenix Enterprises makes its first run for a major galactic corporation. As the Green Phoenix enters into the system, it immediately encounters a significant Imperial presence. An Imperial Star Destroyer

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The Jump

2 ABY – 06 Echo – 01 Centaxday (Circarpous IV). Unable to keep Cheebs at home, Gok-Tok MuuSuuBuu (“Mom”) begrudgingly provides Cheebs with a ship (the Green Phoenix), a debt to pay and a load of cargo. Concerned for Cheeb’s safety, Mom arranges to have a traveller from Cheebs’ past, Kantarra Vel, to travel along

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The KonGar Salvage Raid, part 1

Finishing their repairs, the party lifts off in the refurbished Porgatu and jumps to Pirin without incident. They’re cleared to land at the abandoned KonGar facility on the far side of the depressed industrial wreck of a planet. Exploration and select looting ensues, interrupted only by a hungry nexu that takes a small bite out of Kantarra.

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The KonGar Salvage Raid, Part 2

The party finishes their exploration of the abandoned KonGar facility. C4-BL3 ignores a direct order and gets the group into combat with a swarm of vermin, though Cheebs & Kantarra do most of the fighting. After an alert from R3-M3 about a mysterious threat, they skip the last of the facility’s rooms and blast off for the capital, where they make a small fortune on their salvage.

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The Kraken

The huge alien ship draws the Intrepid Porg and her crew into a dark hangar bay where the party soon finds itself battling malevolent droids. Using the ship’s guns only angers the mysterious malfunctioning pirate captain, and it creates a “kraken” of animated tentacles to attack them and hold down the ship. C4-BL3 meets his match trying to probe the ship’s computers, but he at least succeeds in shutting down the “kraken” and finding the ship’s deck plans.

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The Ruan Connection

2 ABY – 06 Echo – 15 Primeday (Ruan). The Green Phoenix drops out of hyperspace in the Ruan System and seeks a cargo based on a tip from Kantarra’s old friend on Corellia. Cheebs is guided to a shared lunar docking bay and attends to the port procedures while Kantarra reaches out to her contact about cargo to

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